pub unsafe extern "C" fn GameNetworkingSockets_Init(
pIdentity: *const SteamNetworkingIdentity,
errMsg: *mut SteamNetworkingErrMsg,
) -> bool
pub unsafe extern "C" fn GameNetworkingSockets_Init(
pIdentity: *const SteamNetworkingIdentity,
errMsg: *mut SteamNetworkingErrMsg,
) -> bool