Struct GnsGlobal

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pub struct GnsGlobal { /* private fields */ }
Expand description

Wraps the initialization/destruction of the low-level GameNetworkingSockets and associated singletons.

A reference can be retrieved via GnsGlobal::get(), which will initialize GameNetworkingSockets if it has not yet been initialized.

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impl GnsGlobal

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pub fn get() -> Result<Arc<Self>, String>

Try to acquire a reference to the GnsGlobal instance.

If GnsGlobal has not yet been successfully initialized, a call to [sys::GameNetworkingSockets_Init] will be made. If successful, a reference to GnsGlobal will be returned.

If GnsGlobal has already been initialized, this method returns a reference to the already created GnsGlobal instance.

§Errors

If a call to [sys::GameNetworkingSockets_Init] errors, that error will be propagated as a String message.

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pub fn poll_callbacks(&self)

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pub fn utils(&self) -> &GnsUtils

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