#[repr(C)]pub struct CSteamID {
pub m_steamid: CSteamID_SteamID_t,
}
Fields§
§m_steamid: CSteamID_SteamID_t
Implementations§
Source§impl CSteamID
impl CSteamID
pub unsafe fn Render(&self) -> *const c_char
pub unsafe fn Render1(ulSteamID: uint64) -> *const c_char
pub unsafe fn SetFromString( &mut self, pchSteamID: *const c_char, eDefaultUniverse: EUniverse, )
pub unsafe fn SetFromStringStrict( &mut self, pchSteamID: *const c_char, eDefaultUniverse: EUniverse, ) -> bool
pub unsafe fn BValidExternalSteamID(&self) -> bool
pub unsafe fn new( pchSteamID: *const c_char, eDefaultUniverse: EUniverse, ) -> Self
Trait Implementations§
Auto Trait Implementations§
impl Freeze for CSteamID
impl RefUnwindSafe for CSteamID
impl Send for CSteamID
impl Sync for CSteamID
impl Unpin for CSteamID
impl UnwindSafe for CSteamID
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more