#[repr(C)]pub struct CSteamID {
pub m_steamid: CSteamID_SteamID_t,
}
Fields
m_steamid: CSteamID_SteamID_t
Implementations
sourceimpl CSteamID
impl CSteamID
pub unsafe fn IsValid(&self) -> bool
pub unsafe fn Render(&self) -> *const c_char
pub unsafe fn Render1(ulSteamID: uint64) -> *const c_char
pub unsafe fn SetFromString(
&mut self,
pchSteamID: *const c_char,
eDefaultUniverse: EUniverse
)
pub unsafe fn SetFromStringStrict(
&mut self,
pchSteamID: *const c_char,
eDefaultUniverse: EUniverse
) -> bool
pub unsafe fn BValidExternalSteamID(&self) -> bool
pub unsafe fn new(pchSteamID: *const c_char, eDefaultUniverse: EUniverse) -> Self
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for CSteamID
impl Send for CSteamID
impl Sync for CSteamID
impl Unpin for CSteamID
impl UnwindSafe for CSteamID
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more