#[repr(C)]pub struct CGameID {
pub __bindgen_anon_1: CGameID__bindgen_ty_1,
}
Fields
__bindgen_anon_1: CGameID__bindgen_ty_1
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for CGameID
impl Send for CGameID
impl Sync for CGameID
impl Unpin for CGameID
impl UnwindSafe for CGameID
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more